Knockout City 1.2 Patch Notes

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Catherine Le Nevez
@catherinelenevez
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Update 1.2 has arrived for City KO, and here is the full list of changes and fixes added with this patch.

Developer Velan Studios has now released a brand new patch for Knockout City which is set to roll out to all platforms today. The official patch version number is 1.2.


Update 1.2 was announced a few days ago, and now it's finally here. The main focus of the patch is to fix many bugs that both players had encountered before.


This is one of the biggest patches that have been released for the game to date. You can read the full patch notes below.

Knockout City Update 1.2 Patch Notes

  • Fixed an issue where a player could get stuck on the match lobby screen when joining a match in progress
  • Fixed an issue on PC where most graphics settings are reset to default after restarting the title
  • Resolved issue preventing many PSN trophies from being unlocked in a single game session
  • Fixed an issue for Switch players that resulted in a crash with "The software has been closed because an error has occurred" message involving specific player and crew names
  • Matchmaking will ping more servers to better determine the best regions to use when matching players
  • Fixed an issue where Switch players could get stuck logging in after putting their Switch to sleep for a long period of time
  • PC will now allow all achievements on trial accounts
  • Fixed a crash that could rarely occur when a player leaves a party with blurry gameplay
  • Removed incorrect error messages for underage players when using the user mute button
  • Fixed an issue where joining a party that creates a private match would send all party members to the title screen
  • Fixed an issue where sometimes after a private match ended, parties with a spectator would get stuck preparing for the next match

Miscellaneous game



  • Improved ragdoll VO player audio triggers
  • Fixed an issue where Cage Ball would briefly appear at the feet of the player exiting it
  • Fixed pass reflection cases not triggering correctly on cases where the target is dashing or in bullet form
  • Improved handling of ball shape toggle option when player is thrown by teammate
  • Fixed missing SFX circumstances on Switch when a player is hit by a vehicle in Knockout Roundabout
  • Improved Taunt Air UI sizing at longer distances
  • Improved blending of animations between movement directions
  • Fixed an issue with being able to pick up two balls at once
  • Fixed instances of missed contract progress when an opponent drops out
  • Players will now flash white when hit by a vehicle
  • Improved when a grabbed/passed teammate will reach ultimate charge to better allow for a character throw
  • Fixed taunts playing on respawn if the player spammed the taunt before being KO'd
  • Fixed an issue where remote players would sometimes see a different Brawler than the local player
  • Fixed instances of 2D Taunt animations not triggering correctly
  • Improved LOD on balls held by players
  • Fixed an issue where all teammates would drop their held balls when a teammate enters ball form at close range

Geo/object interaction improvements

  • Improved player clipping instances in moving geometry
  • Fixed a moving tube collision in Concussion Yard where the player could get caught
  • Fixed an issue where the player was forced to drop a ball when pinched between moving doors
  • Fixed an issue where players could dash through level geometry on bounce pads
  • Corrected direction of recoil pulse when hit by fully charged sniper bullet or moon bullet at very close range
  • Fixed a rare case where the ball was thrown upside down when dropped by a player
  • Fixed a missing knockdown case when attacking a stunned player

Performance



  • Improved variable mouse handling and responsiveness both in-game and in menus
  • Improved loading and menu transitions for Switch players in Performance Mode
  • Improved cases of handling delayed actions in case of poor network performance
  • Improved in-game mouse cursor to reduce lag from computer mouse cursor

UI improvements

  • Improved player options menu layout
  • Fixed an issue where several blocked player options were highlighted when using a controller
  • Private match viewers now have the option to bring their group back to the Haven
  • There is no longer a visual disconnect between points displayed in league details and points displayed for match results
  • Fixed an issue where fast scrolling in the teammates menu would cause the selection to jump to the top of the list
  • Crew character models no longer slide when crew menu transitions open
  • Player currency details are no longer visible in the private match team select screen
  • There is no longer incorrect information on the league details screen while players are loading a match
  • Bank offers are now displayed for all countries with the correct currency symbols]
  • Text to Speech is now correctly skipped when pressing the open/close button if it is currently open

Menu social

  • Offline header now displays correctly in the Crew Social tab
  • Rich in-game presence is no longer clipped for some players
  • Fixed an issue where Team Gold players were not appearing in the Active Players tab of some private matches
  • Fixed an issue with the display of some platform icons
  • Additional banners no longer appear in the social menu

Improvements to icons and indicators



  • The mute indicator now correctly appears on the player map when a friend is muted
  • The block symbol now correctly appears on the icon of a blocked player in the player bar
  • The join button is now correctly grayed out when the target player is on an already full server
  • Blocking a player from recent players now correctly displays their player icon

the audio

  • Sound effects for equipped crew vehicles are now correctly muted in the Brawl Shop.
  • Left and right inputs on settings menu options that don't have left/right navigation no longer trigger the sound effect
  • Matchmaking cancel sound is no longer heard when a match is found in a party

Personalization screens

  • Check mark no longer disappears on outfit customization when highlighting a different variation
  • Swapping characters will now correctly update the green tick on equipped customization
  • Hair color no longer changes when switching through brawler slits and switching to goggles
  • Equipping outfits while scrolling will no longer cause multiple items to appear with a tick or partial tick

Matchmaking widget, matchmaking screens or team selection screens

  • Players who have just been kicked from a crew will no longer appear as part of the crew
  • Fixed some crew names being misaligned on the match results screen
  • Crew names no longer appear in Showdown match results
  • Improved matchmaking widget text when creating a private match or practice
  • Opponent player icons now display correctly on the pre-match screen of a private match on Nintendo Switch
  • Fixed an issue where the matchmaking animation would not complete under certain circumstances where matchmaking was canceled
  • Fixed an issue in Private Match Team Select where players could not click on the center slot with a mouse

Menu management

  • The Nintendo E-Shop no longer repeatedly opens if players press A multiple times while trying to purchase Holobux after making a purchase previously
  • Origin players are no longer stuck when closing the Origin overlay immediately after opening a store offer
  • Opening the original overlay no longer requires two taps to enter after the first try
  • Item selection in the Brawl Shop is now remembered if you switch between tabs in the bank
  • Improved handling of mini menu buttons during training updating states when another player joins their party
  • Improved crew logo selection in the crew menu
  • The Matchmaking widget now correctly reduces the size of trial screen popups
  • Closing the report UI no longer simultaneously exits the current and previous menus
  • The Return to Hideout menu no longer persists if a player opened it when the party leader returns everyone to Hideout
  • If the party leader is changed during a private match, the previous party leader is now able to bring their party to the hideout from the match results.
  • Improved various player notification messages for party leaving/joining, kicking, promoting, and un/blocking
  • Fixed cases where some messages would get stuck on screen
  • Improved messaging for spectators returning to their hideout and players whose party invites have not been sent

Improved camera

  • Fixed camera jitter after player performs the flip and spin jump right after jumping on a bounce mat
  • Improvements to camera zoom in when rolling or running under geo
  • Improved camera fade on enemies and teammates
  • Improved various contract descriptions and image updates
  • Improved wording for Training Tutorial 4 text
  • Improved KO city ID searches with incomplete names
  • Mega Monsters Crew Contract replaced with Triple Terror
  • Improved ball homing in cases where the player enters/exits the ball form before impact
  • Improved targeting prioritization of closer targets where several are near the center of the player screen
  • Various improvements to accessing in-game player maps/profiles, and loading player icons and crew information
  • Player inactivity timer will now stop on loading screens
  • Fixed matchmaking MMR and volatility not changing when the other team forfeits
  • Improved handling of sending or receiving conflicting group merges/joins, or crew invites
  • Fixed an issue where players could have their street rank incorrectly displayed as 01
  • Improvements to how outro cutscenes are handled when players forfeit
  • Fixed visual effects sometimes not playing correctly in match cutscenes
  • Fixed an issue where the menu could get stuck when scrolling through contracts while the Matchmaking widget is in certain states

This appears to be all the patch notes that have been released for the game so far. There are a lot of improvements, so be sure to download the update before logging in. For more on the patch notes, you can visit the game's Reddit page. Knockout City is available now on PC, PS5, Xbox Series X/S, PS4, Xbox One, and Nintendo Switch.

‚Äď This article was last updated on: June 14, 2022


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