Tribes of Midgard Update 1.02 Patch Notes

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Marie-Ange Demory
@marie-angedemory
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1.02 update arrived for Midgard Tribes, and here is the full list of changes and fixes added with this patch.

Just two days after its release, Tribes of Midgard is receiving its very first semi-major update which includes many interesting tweaks and changes, as well as fixes for various aspects of the game that needed it. Tribes of Midgard had a convoluted release, mostly due to its numerous bugs and quality of life issues, but the team behind the new IP is already showing signs of active troubleshooting execution. Additionally, Season 1 rewards were also addressed, as there was an issue with the Wolf Saga portrait not being updated for those who met the requirements. This is also fixed, as you can see below, and other gameplay changes may be quite enjoyable for anyone trying out the new survival game from Norsfell and Gearbox Publishing.



Tribes of Midgard Update 1.02 Patch Notes

Contents

  • The reward for reaching Season Level 49 in Season 1 has been correctly updated to the Wolf Saga portrait. A sneaky goblin leader tried to claim the slot for himself! He has since been sacked.

Gameplay changes

  • Hammer of Alvis II
    • Spell healing increased from 300 to 400
  • Soul Powered Rune
    • Damage bonus reduced to 5 from 10 per stack of 100 souls
    • Souls Cap correctly set to 10
  • Banner Time Rune
    • Tick ‚Äč‚Äčevery 3 seconds, instead of 1
    • Healing increased to 150 from 50

Quality of life



  • Players can now dismantle enchanted Tripwire traps if they block their path
  • PC players can now press the (B) key as a shortcut for the Blessings menu
  • Modified reconstruction entrance for Farm, Quarry, Lumber Yard and Bridge from "F"
    on the keyboard (square button on the controller) to
    ¬ę G ¬Ľ
    on the keyboard (L1 button on the controller) to avoid interaction conflicts

Bug fixes

  • Fixed some issues in World Generation that caused giants to get stuck in their destruction path
  • Fixed an issue during the tutorial where Geirr√∂√įr's snowball would crash into the ground
  • Fixed an issue preventing the Unsunken Boss from properly holding his ax during movement animation
  • Fixed issues with impact animations for some Helthings not playing the proper animation
  • Fixed an issue where witch spells could stay on too long
  • Fixed an issue where the Witch could damage out of combat players from afar with her spells
  • Fixed an issue where enemy spells would fire in a direction they weren't facing
  • Fixed numerous AI issues that caused some enemies to become inactive after chasing for a while
  • Fixed an issue where Tr√∂lls sometimes couldn't leave their camps
  • Fixed an issue that allowed players to continue stacking hits against Fenrir during his death animation, especially when paired with the Soul Mate Rune (Poor Fenrir)
  • Fixed an issue where some players were unable to craft using a controller when returning to a Solo save file
  • Fixed an issue where players could block their own Banner Time Rune healing when facing a certain direction
  • Fixed an issue that allowed you to block damage while performing other actions if using the Shield button
  • Fixed an issue that sometimes made it difficult to revive downed villagers if they were downed from a J√∂tunn
  • Fixed an issue that could cause a player to enter Downed State instead of drowning if they died from fall damage while hitting water
  • Fixed an issue where the Healing Brew was not healing for the correct duration
  • Fixed several issues with cosmetics snapping to each other
  • Fixed an issue where the Hunter's Recall Totem would linger on the map even though it was not active
  • Fixed an issue where Hunter's Trap Stacker would not allow the player to stack traps correctly when buying them from a merchant
  • Fixed an issue where the Guardian's Rune Sculptor ability would not always equip 6 runes
  • Fixed an issue where players could retain the benefits of the Nothing to Hide rune by unequipping and then re-equipping their armor
  • Fixed an issue where the Like a Dwarf rune was not getting the proper armor bonuses
  • Fixed an issue where Warriors could be invincible while downed if they died from fall damage with the Reckless Roll Blessing
  • Fixed an issue where sometimes J√°rnsaxa would be instantly defeated when transitioning into his second form
  • Fixed an issue where players could block incoming healing.
  • Fixed an issue where Feral Armor would protect against heat instead of cold
  • Fixed an issue where archers in Archer Towers sounded like D√∂kkalfar and spammed their voices over lines (they were just too passionate about defending the village).
  • Fixed an issue affecting the progress icons for the "Life on the Farm" quest
  • Fixed an issue that caused quest progress to break or update incorrectly if you save/exit at certain points in the quest chain
  • Fixed an issue that allowed players to roll through trapdoors to advance to the next level of a lair
  • Fixed an issue where camp treasures could sometimes be accessed from below
  • Fixed an issue where the rapid transition back and forth in Fenrir's Lair would cause the screen to go permanently black
  • Fixed an issue where a character could get stuck in a small Land of Pools camp when jumping off a ramp
  • Fixed an issue where on rare occasions Fenrir would not spawn and attack the player in their lair
  • Fixed an issue where Fenrir would land on the shattered stones when entering combat
  • Fixed an issue with missing sound effects when interacting with Eir Effigies
  • Fixed an issue that allowed players to fast travel to activated shrines even if they were not near another shrine
  • Fixed an issue that could sometimes cause players to spawn under Fenrir's Lair if they teleported there
  • Fixed an issue where canceling Recall Totem would not always work if it was too far away
  • Fixed an issue where buildings could be placed in areas of the village that were not intended
  • Fixed an issue where Jars could block Underpass and Hideout exits
  • Fixed an issue where a lair's final treasure could be interacted with before clearing the area
  • Fixed a case where players could be booted to the main menu after triggering a certain number of pots and then exiting an underground passage or lair
  • Fixed issues with collision trap in enemy camps, underpasses and bushes
  • Fixed some interaction issues when playing with the HUD disabled
  • Fixed issues where the voice chat icon displayed inconsistently when a player was speaking
  • Fixed an issue affecting saved Worlds for Survival Games with more than 100 days played in which progress can be reset
  • Fixed an issue where the +1 Golden Horn UI would not always appear in the HUD when picking up
  • Fixed an issue where a player could avoid being kicked for inactivity if they had a menu open
  • Fixed an issue on PC that did not allow players to properly mouse over class information
  • Fixed an issue that caused an unnecessary message when accessing the quest board after all quests have been completed or completed
  • Fixed an issue that caused current quests to be overridden to remove the unfinished quest from the board for the entire session
  • Fixed a number of controller navigation issues for Journal menus
  • Fixed an issue where sometimes players couldn't start a new world after making a lot of progress in Survival Mode
  • Fixed an issue where the user had trouble starting a new world if they left a game shortly after finding a golden horn
  • Fixed issues where trying to create a party would sometimes result in an unexpected error
  • Fixed an issue that could cause framerate issues when taking your console out of rest mode.
  • Fixed an issue that caused the UI to linger for party players if the host force quits the game while searching for a session
  • Fixed an issue where an entire party could be disbanded if a player left the game with ALT+F4
  • Fixed a crash that could occur if a profile's privileges did not allow online activity and they attempted to join another player's session after bypassing notifications
  • Fixed an issue where the Steam username would not always update in-game
  • Fixed issue with V-Sync option not working as expected
  • Fixed a number of navigation issues with the SHiFT overlay, particularly with controllers
  • Fixed an issue where the list of players in an active session would sometimes not update when a player leaves the session
  • Fixed jittery text issues when hovering over some recipes
  • Fixed a number of alignment issues when adjusting resolution in windowed mode
  • Fixed an issue where the Potion Stacker perk would not update correctly in the Equipment menu

Midgard Tribes is available on PlayStation 4, PlayStation 5, Xbox One and PC. For more related content on the game, feel free to check out the rest of our guides here.



‚Äď This article was last updated on July 29, 2022





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