Vampire: The Masquerade Bloodhunt Early Access Release Notes September 6th

The release notes have just arrived for Blood Hunt, and here is the full list of changes and fixes added with this patch.

Bloodhunt has just been released in the Steam Early Access Program and is available to all players ahead of its official release starting September 7th.

Players should keep in mind that this is only a pre-beta version of the game, so not all features are fully implemented yet, including player stats.

Here is everything stated in the release notes:-



Our players have told us that you want more robust hotkeys, and we've implemented a few improvements that we hope will help you play Bloodhunt with whatever custom settings you want.

Movement keys are now re-bindable - this was at the top of the list for players using certain regional keyboards.

Hotkeys for using consumables are now also re-bindable.

We also fixed a bug with the Pickup/Interact/Feed button occurring if it was bounced.

  • We changed the default Free Turn Camera button from [Left Alt] à [N], due to Left Alt sometimes causing issues with the camera when Alt+Tab resulting in the player not always rotating as intended.
  • Gas Neutralizer default key is now set to [7] instead of [8]
  • Added [V] as an alternative keyboard shortcut to switch to Map, with [M]


We've received feedback that the pacing, especially in the middle of the game, can be a bit slow, so we've decided to reduce the timers a bit!

With these changes, our intention is to decrease the number of passive playstyles towards the end of the game and push all who survived into one final epic conflict! Let us know if these changes make matches more intense!


Players can now invite their friends in party mode!


We saw that melee weapons were a bit underutilized during Closed Alpha. We wanted to make using these weapons a little more rewarding, which can be quite risky to use, so melee weapons now provide a lifesteal perk with a 50% conversion of damage done to health for the attacking player .


We are committed to fair play, and as such Bloodhunt comes with an anti-cheat solution already during the Early Access phase.

This will help us continue to develop our detection methods while doing our best to combat hacking and cheating.

Our anti-cheat solution will get continuous updates in the background and when this happens Windows will ask you to let you know that an update is available.



While we've made several bug fixes to various places where the player could get stuck or not cross, there are still several places where this can happen.

We have also identified an issue where players returning to the Elysée from Prague may end up floating in the air, unable to walk around the Elysée. If this happens, you can either redo the match or restart your client to be able to move around the Elysée.


The game has several texts that are cut off or missing, and in some cases even incorrect, both in the menus and in the in-game chat UI. We are still working on fixing bugs related to this area.


Gamepad support is not yet fully implemented and we are working on improving the gamepad experience. For now, we strongly recommend that players use mouse and keyboard if possible.


While we are happy to have this feature available, please keep in mind that there are several issues to consider when using it.

  • Players cannot currently add their stream friends as Sharkmob account friends. As a workaround, please add them as friends of the Sharkmob account for now.
  • Players who have been invited to another instance of Elysium cannot send party invites afterwards. As a workaround, please restart your game client before inviting if this scenario occurs.
  • Player names may not display correctly in Elysium's social tab, even though they should.
  • If a player switches parties, they may end up in an incorrect Elysium session, if the player had already transitioned between different Elysium sessions before.

We'll be working hard to improve the experience when it comes to playing with friends and hope to release improvements in the near future.


Bloodhunt counts its progress once the match is over for the player. If the player quits mid-game, the progress of challenges and rewards will be reset to the state it was in before the game. It's as expected, but we wanted to let you know.


We have identified an issue that affects our VOIP functionality when players change party members in their Coterie or when switching between servers. If you are unable to connect to VOIP after playing a party game, restart your client and party with your friends to get it working again.

This is a workaround until we are able to resolve the issue.

add a comment of Vampire: The Masquerade Bloodhunt Early Access Release Notes September 6th
Comment sent successfully! We will review it in the next few hours.